File buffer3D.h
FileList > algorithm > buffer3D.h
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#include "SFCGAL/Cylinder.h"
#include "SFCGAL/Geometry.h"
#include "SFCGAL/LineString.h"
#include "SFCGAL/Point.h"
#include "SFCGAL/PolyhedralSurface.h"
#include "SFCGAL/Sphere.h"
#include "SFCGAL/algorithm/minkowskiSum3D.h"
#include <CGAL/Nef_polyhedron_3.h>
#include <CGAL/Polyhedron_3.h>
#include <CGAL/Surface_mesh.h>
Namespaces
Type | Name |
---|---|
namespace | SFCGAL |
namespace | algorithm |
Classes
Type | Name |
---|---|
class | Buffer3D Computes a 3D buffer around a Point orLineString . |
The documentation for this class was generated from the following file /builds/sfcgal/SFCGAL/src/algorithm/buffer3D.h