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File distance3d.cpp#

FileList > algorithm > distance3d.cpp

Go to the source code of this file

  • #include "SFCGAL/algorithm/distance3d.h"
  • #include "SFCGAL/GeometryCollection.h"
  • #include "SFCGAL/LineString.h"
  • #include "SFCGAL/Point.h"
  • #include "SFCGAL/Polygon.h"
  • #include "SFCGAL/PolyhedralSurface.h"
  • #include "SFCGAL/Solid.h"
  • #include "SFCGAL/Triangle.h"
  • #include "SFCGAL/TriangulatedSurface.h"
  • #include "SFCGAL/Exception.h"
  • #include "SFCGAL/detail/tools/Log.h"
  • #include <CGAL/Exact_predicates_exact_constructions_kernel.h>
  • #include "SFCGAL/algorithm/intersects.h"
  • #include "SFCGAL/algorithm/isValid.h"
  • #include "SFCGAL/detail/GetPointsVisitor.h"
  • #include "SFCGAL/detail/transform/AffineTransform3.h"
  • #include "SFCGAL/triangulate/triangulatePolygon.h"

Namespaces#

Type Name
namespace SFCGAL
Default SFCGAL namespace.
namespace algorithm
Main algorithm namespace.

Classes#

Type Name
struct Sphere

The documentation for this class was generated from the following file /builds/sfcgal/SFCGAL/src/algorithm/distance3d.cpp