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File straightSkeleton.cpp

FileList > algorithm > straightSkeleton.cpp

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  • #include "SFCGAL/algorithm/straightSkeleton.h"
  • #include "SFCGAL/algorithm/distance.h"
  • #include "SFCGAL/Envelope.h"
  • #include "SFCGAL/LineString.h"
  • #include "SFCGAL/MultiLineString.h"
  • #include "SFCGAL/MultiPolygon.h"
  • #include "SFCGAL/Polygon.h"
  • #include "SFCGAL/PolyhedralSurface.h"
  • #include "SFCGAL/Solid.h"
  • #include "SFCGAL/Triangle.h"
  • #include "SFCGAL/Exception.h"
  • #include "SFCGAL/algorithm/intersection.h"
  • #include "SFCGAL/algorithm/isValid.h"
  • #include "SFCGAL/algorithm/orientation.h"
  • #include "SFCGAL/algorithm/tesselate.h"
  • #include "SFCGAL/algorithm/translate.h"
  • #include <CGAL/Arr_segment_traits_2.h>
  • #include <CGAL/Arrangement_2.h>
  • #include <CGAL/Straight_skeleton_converter_2.h>
  • #include <CGAL/Surface_mesh.h>
  • #include <CGAL/create_straight_skeleton_from_polygon_with_holes_2.h>
  • #include <CGAL/extrude_skeleton.h>
  • #include <memory>

Namespaces

Type Name
namespace SFCGAL
namespace algorithm

The documentation for this class was generated from the following file /builds/sfcgal/SFCGAL/src/algorithm/straightSkeleton.cpp